Far less widespread than the Jedi, the Kilian Rangers are a tradition of Force adepts form the isolated system of Kilia. This system is not on any major trade route, and no one visits it on a regular basis. In fact, the star system doesnt appear on most astrogation charts; it's in a portion of space labeled as Unknown Regions in most astrogation computers. Kilia IV, the only habitable planet in the system, is a harsh world of mountains and rocky badlands. The Kilians, humans who came to the system long ago, have no starship technology. They have settled a lush valley between two mountain ranges, where they have built a central town with outlying farms that surround a series keeps and castles. Most of the Kilians lead simple lives as farmers and herders, using technology no more advanced than iron tools and oil lanterns. Only members of the noble houses have access to higher technology, and even they lack speeders, starships, and vibro weapons. Descendants of a lost colony that left the Core Worlds during one of the eariler expansion periods, the Kilians have had almost no contact with the Republic or the Empire in over a thousand years.
The noble houses control the planet, serving as feudal lords over the farmers and herders. A small band of elite warriors, the Kilian Rangers, defends the noble houses and protects the common people. Force-users raised in a tradition different from that of the Jedi, the Rangers are adepts of varying abilities. Potential Rangers identified as Force-sensitive by the Kilian Lords around the time of puberty undergo training as Kilian Squires.
The Kilian Rangers defend their people from predators, outlaws, and offworld slavers and smugglers who sometimes find their way to this uncharted world. The Rangers also protect the noble houses and their charges form the Renegades, outlaws led by nobles trained as Rangers who have turned to the dark side of the Force and were cast out form the Kilian community. The Renegades live in the badlands beyond the lush valley, though they often make raids on the outlying farms or ambush travelers moving from one keep to another.
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